EPIC!!!1!
Playing Rainbow Six Vegas 2 with a friend who's not into this sort of game in the slightest, he was of the opinion that people who were into such titles would love the game – even going so far as to suggest I get the word 'epic' into my review as many times as possible.
Instead of doing that, I thought I'd get it all out of my system in one paragraph. So here goes...
Epically epic!!
Tom Clancy's Rainbow Six Vegas 2 is epically epic stuff, boasting epic HD visuals, played to an epic musical accompaniment through an epic Tom Clancy antiterrorism story, against the epic backdrop of a sprawlingly epic digital Las Vegas, offering epic-scale firefights and epic levels of realism that Rainbow Six fans and Vegas 1 players will get epic amounts of epic enjoyment from.
Right. That's that out of the way. Now, to explain what all of that actually means...
Epically epic stuff that Rainbow Six fans and Vegas 1 players will get epic amounts of epic enjoyment from.
It is, quite frankly, the approach to gunplay in Rainbow Six Vegas 2 that makes it so impressive, and yet so different from its obvious console competition. Halo 3 is all about massive environments and sandbox unpredictability, Call of Duty 4 is this huge, scripted tour-de-force, but Rainbow Six Vegas 2 requires a far more methodical mindset.
There's no jump button in Rainbow Six Vegas 2. You plod around at slow pace the majority of the time, sprinting in short bursts only over very small distances. And going gung-go gets you very, very dead in rather a hurried fashion.
Pro-american antiterrorist machismo
Instead, Rainbow Six Vegas 2 is very much about co-ordinating your team's movements, taking cover, selecting the right weapon for the job, and going from room to courtyard to rooftop, clearing areas in a slow-moving, ever-alert SWAT-style manner. All the time you're paying heed to your mission objectives (disarm bomb, save hostages, etc), and hearing a not-infrequent amount of radio chatter laced with the type of pro-American antiterrorist machismo typical to Tom Clancy's works.
If that's your bag, then my mate's right – you will absolutely love Rainbow Six Vegas 2. The intensity of the title is all-but overwhelming.
Heavier customisation elements, more cinematic storytelling, fully-fledged campaign co-op and enhanced multiplayer.
Of course, plenty will have played the original, and for them that description of Rainbow Six Vegas 2 will be largely redundant. For returning players, the real question will be; is Rainbow Six Vegas 2 a worthy sequel to one of 2006's best shooters? … And following that; does it improve the Vegas formula?
To be blunt; it's a very good more-of-the-same; after just 18 months in development, Rainbow Six Vegas 2 can't avoid feeling familiar. That, however, should be no bad thing for the series' fans, who will enjoy the heavier customisation elements, more cinematic storytelling, fully-fledged campaign co-op and enhanced multiplayer suite of Rainbow Six Vegas 2.
In co-op, Rainbow Six Vegas 2 is at once a step forward, and a step back, with the number of players actually reduced from four to two. However, that's allowed Ubisoft to optimise Rainbow Six Vegas 2's co-op play, making it a more story-driven, cinematic experience. With player two able to drop in and drop out at will and play as the team's second in command, it's basically the singelplayer mode with an extra person – though it is a shame player two can't give orders if player one gets killed.
Familiar but refined
Rainbow Six Vegas 2's other big evolution is to bring experience points to the campaign mode as well as online multiplayer, letting you buy new weapons and equipment across the various modes and customise your character how you wish. Add in 13 new multiplayer maps, and the ACES system giving you experience points for different actions a little like Halo's medals, and Rainbow Six Vegas 2 is sure to keep fans occupied for quite some time.
And in the end, this really is one for fans. Familiar to, but refined over its 2006 forebear, Tom Clancy's Rainbow Six Vegas 2 is another solid tactical edition to Ubisoft's epic series. Oh, shoot – I said it again.
GAME's Verdict
- More Rainbow Six Vegas action that fans of the first will find even more enjoyable.
- Run button ups the pace of the game considerably.
- New customisation and experience points systems make singleplayer even more fulfilling - while co-op and multiplayer are further refined.
- More of the same which won't necessarily feel as fresh to Vegas 1 fans, or convert non Rainbow Six players.
- Co-op play, while improved and more cinematic, is down from four players to two
- Running feels a bit odd at first and will be divisive amongst the hardcore Rainbow Six Vegas community.
Review by: Mark 'Six-Shooter' Scott
Version Tested: Xbox 360
Review Published: 20.03.08